A security breach may have cost reigning Formula 1 world champion Max Verstappen yesterday an esports championship win, and he’s not happy.
Verstappen was competing in the biggest esports event in endurance racing, the 24 Hours of Le Mans Virtual. The competition sees his FIA drivers in the real world compete against top esports players for a total prize pool of US$250,000.
A five-round championship that culminates in a live 24-hour finale is coming to a sour end after Verstappen, who was leading the race by over a minute, was kicked out of the game and disconnected due to a server issue .
By the time he was finally able to get back on track, Verstappen had fallen back to 17th.
Over the next hour, Verstappen tried to regain the lead, but could only fight back to 14th, two laps behind the leaders.
Perhaps unsurprisingly under the circumstances, Verstappen decided to quit the race and was outraged online about how the virtual event was organized.
“This is the last time I will be in… Honestly, this is a joke. You can’t call this an event. I’m going to uninstall the game.It’s good.It frees up a little space on my PC anyway.I hope everyone uninstalls the game.”
Verstappen said he would have better chances of winning if he went to a Las Vegas casino.
Several other drivers reportedly experienced similar problems while competing in the race. I was admitting that
We are currently taking the necessary steps to increase security and aim to resume racing as soon as possible.
You may be thinking, “What’s wrong with just a game?” But the truth is, esports is big business. Creating and organizing video game tournaments and sponsoring millions of dollars Significant amounts of money are spent in connection with contracts and gambling.
Whether extorting a ransom from virtual tournament organizers or simply intending to prank, esports events inevitably become the target of distributed denial of service (DDoS) attacks against game servers.